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Old May 04, 2009, 06:07 AM // 06:07   #21
Wilds Pathfinder
 
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Originally Posted by Skye Marin View Post
So... 2000 skill points is worth 12k to you? That doesn't make much sense to me.
Well their completely worthless to me now. If it was 1 for 1 then at least we have some use for them.

Your suggestion says I could go farm raptors and get tons of skill points then turn them in for my to get R8 sunspear. That just jacks up the storyline all together. Once again /notsigned....
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Old May 04, 2009, 06:36 AM // 06:36   #22
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/notsigned

go work for your titles as everyone else did.
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Old May 04, 2009, 06:48 AM // 06:48   #23
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/notsigned.
Would make all titles buyable with Star of transference or w/e
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Old May 04, 2009, 07:39 AM // 07:39   #24
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I'd like the idea, though you kinda overpowered it. I would make the skills reach till max r5 just so you can craft armor. Also I'd say not 1 skillpoint, but 50 skillpoints for your reward. Also kegging gets you skillpoints very fast, so you add another point to farming, dont like that.
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Old May 04, 2009, 09:10 AM // 09:10   #25
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Your idea does not solve the problem of skill points.
The ability to get skill-points is endless.
The ability to use them is: max out your skills and with your suggestion get your titles to the required rank.

After that your skill-points are as usefull as before.

I like your idea to an extend. I think most agree that there needs to be a limit so it doesn't become buyable. Rank 8 for the eotn titles is to high and would rather set it at 5 so nm books don't come obsolete.
I like it very much you don't want to put it on sellable things giving yet another gold advantage to farmers (and bots).

Yet i don't think this is a complete solution towards better use for skill-points.

/signed as idea
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Old May 04, 2009, 12:42 PM // 12:42   #26
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Want another use for skill points?

* Roleplaying character -> 10 Skill points -> 1 copper ZCoin.
* PvP character -> 1 skill point -> 1 copper ZCoin.
* Limited to a maximum of 100 cooper earned that way everyday per account.

And done, an use everyone will go for, and none of those with thousands of Skill points could abuse the feature, since they won't get more than 100 cooper every day that way.

You want to increase titles? It should be a way you cannot trade, but it is limited to the campaign in which the titles are acquired.
Skill points and ZCoins are acquired by doing things everywhere, so they can't be used to do so.
Trophies of monsters of that campaign could do if they were customized, for example.
Give away a putrid cyst and get 10 points towards an alliegiance title, or exchange a mummy a mursaat mask for Lightbringer points.
But since they can be traded, they won't do.

So, I think that could be done is adding a [Consumables] NPC for Sunspear or Lightbringer, since they have none, and give one of them a "Scroll of the Vigilante" that works like experience scrolls, but with skill titles:

Cost: 1 Skill Point, 50 Bolt(s) of Cloth, 50 Wood Plank(s), 250 Gold.
Party Bonus. For 30 minutes your party gains double allegiance points from combat in normal mode, triple in hard mode, but gains no Experience.

Hm... that should do fine...
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Old May 04, 2009, 07:51 PM // 19:51   #27
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/sign PLEASE do something with the skill points I got all the skills awith every secondary profession let me spend them PLEASE
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Old May 04, 2009, 08:51 PM // 20:51   #28
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Quote:
Originally Posted by Gummy Kitty View Post
My suggestion is that after you have 3 toons with a town or outpost on your account you can unlock that place using your skill points so your other toons on your account may go there as well ....

make it 10 skill points for low level areas 50 for advanced and 100 for elite areas....(the skill point allocation is debatable)certain areas may have to be not accessed this way (not gonna name them but you know which ones)and your toon still has to do all the stuff that would make a place accessible in the first place (debatable also)

I mean after you have gone there on 3 or more toons what difference does it make if you unlock it for other toons on your account.....???
If the elite armour outposts are gunne be included then I am totally against this idea.... I mean a level 1 in Kamadan getting Vabbian armour by unlocking Kodash etc.

Yes I know it's not "hard" for anyone to get to these towns anyway but if that mattered then why unlock them anyway in this manner?

It would just make the whole point of progression through the campaign, in terms of travel rather than missions, pointless.
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